The classic Roblox shirt template size is 585×559 pixels. That file is a flat UV layout: regions that wrap onto a blocky avatar’s torso and arms. If your shirt looks stretched, blurry, or “fine as a PNG but weird in-game,” the layout — not the color picker — is usually the problem.
Why 585×559 matters
Wrong dimensions force scaling. Soft edges turn muddy. Thin fonts disappear. Stick to classic size for shirts and pants whenever you can, then verify with a 3D clothing tester.
How the shirt UV layout is organized
- Torso faces — chest, back, and side panels that wrap the body
- Arm faces — left and right sleeves
- Seams — edges where faces meet; thin text across seams often warps
Designing inside the shirt maker is easier than guessing from a blank template alone, because you paint per region with live 3D feedback.
Layout checklist before you export
- Export at 585×559 PNG
- Keep important logos inside a single torso face when possible
- Paint sleeves as their own regions
- Check Front / Back / Left / Right in the tester
- If you also make pants, keep the palette consistent — pants also use classic 585×559 with different UV regions
Shirt layout vs t-shirt vs pants
A classic shirt covers torso + arms. A classic t-shirt focuses on a front graphic. Pants cover waist and legs. Full comparison: t-shirt vs shirt vs pants.
Troubleshooting stretched shirts
- Art sits across a side seam → move it onto the chest face
- File was resized from a square meme → redraw at 585×559
- Sleeves look twisted → re-edit arm UVs; see alignment fixes
Related guides
BloxBuzz is an independent creator tool and is not affiliated with, endorsed by, or sponsored by Roblox Corporation. Classic clothing sizes, Creator Dashboard labels, and upload rules can change — always confirm the live Roblox clothing upload flow for your account before you publish.